Gamer Reviews

Dungeons and Dragons

Dungeons and Dragons or D&D is a fantasy tabletop game is considered the beginning of the modern role-playing games and the role-playing industry. It was derived from miniature wargames with a variation of the Chainmail game serving as the initial rule system.  D&D assigns each player a specific character to play. Then you embark upon imaginary adventures within a fantasy setting.  You are recommended to play with someone who is familiar with the game and he can be the Dungeon Master, he serves as the game’s referee and storyteller, while maintaining the setting in which the adventures occur and playing the role of the inhabitants.  You will solve dilemmas, engage in battles and gather treasure ad knowledge. As you become more experienced you earn points and become more powerful over a series of sessions.

Star Trek The Next Generation Monopoly

For those geeks who are fans of the classics I would recommend playing the Star Trek Next Generation version of Monopoly. The good thing about this game is that most people are familiar with Monopoly rules and you can start playing right away. You can still find this game at some stores but you’re best option is to find it online. It ranges from $40-$100 depending whether it’s new or the condition used. The only difference in this game is that your players/tokens are crew of the USS Enterprise. Instead of buying property you buy alien territory with Gold Pressed Latinum (money), you can also buy spaceships and star bases instead. It's fun for me because I can pretty much get anyone to play it with me without having to explain the rules. If you get a chance, make it a game night with friends or family. 




 Andrew's Personal Favorite: Talisman

I have been playing Talisman for nearly fifteen years. It was originally released in 1983, and following a few revisions, the most recent 4th Edition which is now being manufactured and produced by one of the top board game, card game, and role-playing game publishers in the industry, Fantasy Flight Games. Talisman currently has a total of 8 expansions 4 of which alter or add onto the original board.



Pulled directly from the Fantasy Flight Games description of Talisman:
"Hundreds of years have passed, and the realm, long ungoverned and unprotected, has grown ever more dangerous, becoming infested by monsters and troubled by innumerable evils. To this very day, the ancient legend draws gallant heroes to the troubled land – each seeking the Crown of Command and the kingship of the realm of Talisman. So far no one has proven worthy of the challenge. The seekers’ bones lie bleached and broken upon the Plain of Peril or else cast idly aside to be gnawed by wild beasts and monsters."
Talisman encompasses the structure and limitations of a board game, while embracing the factors of a role-playing game in which you choose a character, go on quests, fight monsters, increase in strength and craft, find weapons, treasures, and gold, as well as the possibility of death. With each expansion the possibilities of objectives, character choices, and quests increase, keeping the story alive and longer lasting. Don't get me wrong, this game is no walk in the park, it does take a bit of time to get used to, and a bit of time to play. I must say the longest game I have played lasted almost 6 hours, but it was well worth the fun. Naturally with each additional expansion the game can last longer, however, with just the base version, it could last as short as an hour or two.

The board as you can see is broken into three regions, each one becoming increasingly difficult and each region requires a certain task to be completed in order to cross over. Within the game you can work with other players or you can work against each other. The game is essentially every person for themselves, but of  course there will be moments where one would like to help one another. But in the end, there can only be one winner, and as one of my favorite quotes from Taladega Nights, "if you ain't first, you're last."

Its hard to explain why you would like this game, but I can assure you, if you are familiar with the genre of game, you will enjoy it quite a bit. Talisman definitely has a nostalgia factor for me, since the first time I played it I was very young. And I could honestly say it was probably the reason why I become a tabletop enthusiast, it was the first board game that I had ever played outside of the usual Monopoly and Risk.

If you get the chance, I recommend playing it.


Gateway Table Top Games: Small World


Premise

Small World is a fantasy board game in which you attempt to score the most victory points after a set amount of rounds.  Players get points by occupying a region.  Every region has a certain amount of units required in order to occupy it. Each player selects a random combination of a race and special power, which designates how many units of that race the player receives.  The points can be boosted by the special powers and abilities of each race.  Eventually your race becomes too spread out to survive and then you must go into decline and select another race.  This makes the game extremely interesting because even if you have a distinct advantage.

My Experience

This game was extremely easy to pick up and had easy to use reference cards to understand the abilities of each race.  I played with my two friends Doug and Andrew.  Doug, like me, was new to these types of board games and Andrew is an avid gamer.  Even though it was my and Doug's first time playing, we were able to get the game going pretty quickly and started developing our own strategies.  While all my strategies ended up being terrible, Doug was able to come out on top and beat me and Andrew.  I highly recommend Small World for anyone wanting to get into table top games or if you're just looking for a board game for you and your friends to play.

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